![]() ![]() Industrial clients examining buildings for structural flaws needed to see Paris from above. The linked Wired article about The Matrix refers to both of these:įast-forward to the early 1990s, when another Frenchman, Arnauld Lamorlette, the R&D director for design firm BUF Compagnie, faced a problem similar to Laussedat's. Visual Effects Supervisor John Gaeta, WIRED 11.05.Ĭampanile project Master's student George Borshukov was hired by Manex Entertainment where he and his colleagues applied the Campanile Movie's virtual cinematography techniques to create some of the most memorable shots in the 1999 movie The Matrix. "When I saw Debevec's movie, I knew that was the path." thesis to create photorealistic virtual cinematography of the UC Berkeley campus." "a short film directed by Paul Debevec made in the spring of 1997 that used image-based modeling and rendering techniques from his Ph.D. Not a movie, but a similar spinny effect to The Matrix's bullet time can be seen in Michel Gondry's music video for The Rolling Stones' Like a Rolling Stone.Īlso of note (but not a mass-movie), The Campanile Movie: The slow-spinny effect can be found in Lost in Space (also 1998) when they go into hyperdrive (around 1m20s in this clip). It's in the scene in Chinatown where Deacon Frost has captured a little girl, at around 2m45 in this YouTube clip (sorry it's in 4:3 squashovision). Blade came out in 1998, a year before The Matrix. There's a slow motion scene in the first Blade film where you can see the bullets moving through the air, giving the target enough time to reacting and move out of way. Do you define bullet time as slow motion bullet dodging, or the spinny effect from multiple cameras in an arc? ![]()
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